BarbarossaRevenge
Barbarossa Revenge ships in 4 return configurations, from 96.43% down to 90.50%. The casino chooses; the game's rules screen tells you which one you are playing.
The highest configuration any source lists. Peter & Sons lists it.
7.4 out of 10, built from the figures.
- Return to player35% of the rating 6.4
- Win potential20% of the rating 8.9
- Risk and reward15% of the rating 5.0
- Feature depth20% of the rating 7.5
- Transparency10% of the rating 8.8
Our editorial rating for slots, computed the same way for every game from the figures on this page: the return (its top and its lowest configuration), the top win, whether that win rewards the game's volatility, the depth of its features, and how much of its data the studio publishes itself. Where a figure is not available, that part is left out rather than guessed. It rates the game, not a casino or the studio, and it is not a prediction of what you will win.
What the figures say about Barbarossa Revenge.
Our reading
Barbarossa Revenge is listed in 4 return configurations, from 96.43% down to 90.50%. Peter & Sons publishes 96.43% on its own game page; 96.30%, 94.00% and 90.50% come from BigWinBoard. The 5.93-point gap between the top and the bottom costs about €15 more an hour at €0.50 a spin and 500 spins an hour, for identical play. Peter & Sons gives 96.43% as the default return; BigWinBoard's highest version is 96.3%. Both are shown and the return is marked disputed.
The second chapter adds a Wild before each new drop, starts the cascade multiplier at 2× and adds Multiplier Jumps that skip it ahead. A Cannon Cashout cannonball guarantees a win when it lands.
As in the original, the free spins keep the multiplier between spins, here with no limit, for a 30,000× maximum. Peter & Sons lists the stake at €0.20 to €30; BigWinBoard has 50 as the top.
Core mechanics Studio
- Wild Cascade
- Multiplier starting at 2× and doubling per cascade
- Multiplier Jumps
- Cannon Cashout guaranteed win
Bonus features Studio
- Free spins with a non-resetting multiplier
- Golden Bet
Free spins Studio
Free spins in which the multiplier carries over between spins without a limit.
Multipliers Studio
The multiplier starts at 2× and doubles with each consecutive cascade; Multiplier Jumps push it ahead within a spin.
The sources do not agree, so we show all of them.
The studio's own page is read first. Third-party databases are research sources: we name them, and do not link to them. A studio can supply a game in more than one return configuration, and the casino chooses one. A higher figure at one source and a lower one at another usually means they read different configurations, not that one is wrong.
What an hour of this game is expected to cost.
That is the maths, not a prediction — a single session can end far above or below it.
Thirty seconds, before your first spin.
What people ask about this game.
The sources we read list 96.43%, 96.30%, 94.00%, 90.50%. Each is a configuration of the same game; the casino chooses which one runs.
30,000× the stake.
Very high. Higher volatility means longer dry runs between wins and bigger swings in a session.
Because a studio can ship several configurations and each casino chooses one. A review that quotes a single figure is quoting one configuration.
Where every figure on this page comes from.
- Peter & Sons — official game pageRead · 12 Oct 2026
- BigWinBoardResearch source, not linked · 12 Oct 2026
Velven links only to studios, regulators and neutral sources. Databases and review sites we read for research are named here and never linked. Spotted something out of date? Tell us.
The verdict.
Barbarossa Revenge is a very high-volatility Peter & Sons game released in January 2025, with a 5×3 layout and a maximum win of 30,000× the stake. The sources we read list 96.43%, 96.30%, 94.00%, 90.50% — the same game, set to return less at some casinos than at others. At a €0.50 stake and 500 spins an hour, the lowest configuration costs about €14.83 more per hour than the highest. Our sources do not fully agree on this game, and we show each reading rather than pick one.Open the game rules before you play and check the return printed there.